Cards are expensive, computing power is expensive
This is a growing market, and the functionality accounts for a large proportion of dobe, and the acquisition price is commercially reasonable. But two weeks ago, Dobe went back on its word, saying that the regulators did not agree and that if they did not buy it, they could pay a fine of US$100 million. why? The most important aspects of experience design are: first, you have an idea, and someone will design the style for you; second, you have an idea, and after designing the style, you need to continue to add functions. At this time, you need to do repetitive interface design; third, when the product matures, it will not What experience design is needed? At most, add a small icon to a certain function. Today, global Internet investors don’t invest much money or engage in growth. Everyone says that we are no longer in the period of rapid growth. In the period of relative maturity, the demand for the entire industry is not so much. The second reason is that after the emergence of I, everyone found that results can be generated by directly chatting and giving instructions. Interface interaction may not be necessary in the future. The core is that human-computer interaction has changed.When will the capabilities of I undergo a radical change? The open sour Armenia WhatsApp Number ce model can be deployed privately, and the application scenarios will be wider. If the large model illusion is controllable, the PMF will further increase. With the breakthrough of Context Window, if it can support more contexts and send longer prompts, RG will be better at it, without the need for embedding-like methods. 8. Product Manager Needs Back to the Future Product manager was a position originally defined by P&G. It is a very classic position defined by traditional business. The problem solved at that time was that I needed one person to be responsible for everything from brand to channel to pricing to supply. All the problems of the chain - so there is a position called product manager. In the Internet wave of the past year, Internet product managers have been highly divided and functional. There are various refined positions such as interaction designers, UIs, etc., and one person's work has been divided into individual tasks. But today, product managers working on I applications may need to go back to Dy to think. 1. He needs to be very knowledgeable (anyone can write prompts), he needs to know where the boundaries of technology are, understand what the current model can and cannot do, and he needs to have an understanding of technology. Second, he needs to understand costs.
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LLM is expensive, inference is expensive... The traditional Internet can be free, but when making I applications, he may have to think about cost issues at a very early stage. Think about supply chain issues. Third, he also needs to understand the market. From a market perspective, he needs to define the market demand such as "backlighting is also clear" and how to achieve it? The engineer who pulled the underlying driver said that we need to create such an effect, with clear backlighting. In general, this also explains why independent developers are so powerful. They are composite talents. They can understand all problems and sort things out quickly. This is the requirement for product managers in the I era - in fact, it has returned to P&G's definition at the time. Just like Zhang Xiaolong who wrote foxmil twenty years ago. Youzan founder Bai Ya and Monic founder Xiao Hong also contributed to this article. Author: Pan Luan; Public account: Luan Fanshu (ID: lunbooks) This article was originally published by Pan Luan on Everyone is a Product Manager. Reprinting without permission is prohibited.
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